If you get the armour that gives +15 armour when you have a weapon spell on, and use an appropriate weapon spell, like vital weapon or resiliant weapon, then your armour/damage soaking ability would increase enough to be comparable to other assassins and warriors...
ie, vital weapon - 5 energy, 1 sec cast time. Lasts 30 sec.
from 60 to 75 armour.
+130-165 health.
Resilient weapon - 10 energy, 2 sec cast time. Lasts around 20 sec.
from 60 to 75 armour. If hexed or conditions, then 101 armour.
+5 regen when hexed or conditioned as well...
Or Brutal - 10 energy, 1 sec cast time, lasts around 17 sec.
75 armour + an extra 13-14 damage per hit. Which could cover having fewer points in dagger mastery, etc.
Or you work out a cruel was daoshen/destruction/draw spirit/rupture soul bomb and use your ninja aviodence skills to get in close. Actually, just testing this, in the isle of the nameless testing area, this can spike damage in an area and does over 200-300 damage. at skill levels 10-11... using shadow step to pull yourself out of the action once the bomb has detonated?
Last edited by Le Grinder; May 06, 2006 at 08:02 AM // 08:02..
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